Iterations
Introduction
In character, you know nothing of your time spend in the void. You have no knowledge of what transpired, and the changes wrought in your characters as a result do not register as changes to your character even subconsciously. How you are now is how you’ve always been, as far as your character is concerned.
Your awareness fades back into existence, and you find yourself staring through an abyss of emptiness. Without knowing how you know, you are certain you find yourself between the stars of the night sky. You are bodiless, without physical form, drifting through the nothingness.
You begin to hear a disembodied voice speaking, though not to you. It seems that you are listening in on a conversation in progress.
“Iteration 146 – Final Results: Failure”
“Though promising, subjects 17 through 20 did not reach the Tower of Altemoc before their demise.”
Another voice speaks, sounding identical to the first, though you know intuitively it is a different speaker.
“We must keep trying. The Elders cannot be allowed to escape their prison.”
The first voice replies, “I know. The alternative is unacceptable. Initiate Iteration 147.”
Your feel your consciousness being drawn back down into the world. You blink your eyes…
The Truth
Dulcinox created the time loop to give the world a small chance at survival, hoping that with enough attempts, enough iterations, someone in the world might find the path toward true power and divinity. The iterations are the source of Xandria’s strange memory gaps and visions. She is seeing through her own eyes in her past lives. Dulcinox does not know how Xandria retains any of her memories between iterations – it shouldn’t be possible. Xandria knows that her goddess has something to do with it. Xandria is a true believer, not something easily found in a world where the common belief is that the gods no longer survive. This is the only hint you have that you may not be in this alone.
