Edit this pageMonster Roles
At a glance when combat starts, without actions or checks required, you always know any obvious visual tells and the role of any monster you can see. Learning more requires Recall Knowledge checks. The investigate exploration activity can give you more information when combat starts.
Rating Scale
Stats are general ratings for monsters of the role; there are always exceptions.
Ratings, worst to best:Very BadBadAverageGoodVery Good
Tactics
Focused hunter-killers with tools to focus on a specific target and threaten them through higher damage and harassment.
Counter
Protect their target.
Notes
Against their focused target, mobility when closing improves to Good, damage improves to Very Good, and control improves to Average.
Tactics
Heavy frontline fighters that focus on getting close and unleashing high damage in a close area, and may be difficult to escape.
Counter
Use ranged damage or kiting.
Tactics
Highly mobile attackers who usually harass and damage multiple creatures at once.
Counter
Restrict their mobility or control space.
Tactics
Ranged monsters that deal massive damage in a variety of ways. They will try to avoid melee, and are generally weak defensively.
Counter
Close to melee and force contact.
Tactics
Battlefield manipulators that use area denial, debuffs, and terrain control.
Counter
Avoid their controlled areas and focus fire.
Tactics
Setup-based threats that are often difficult to find or target until they attack. When they do, they deal massive damage and punishing statuses, but usually leave themselves vulnerable until they can set up again.
Counter
Disrupt their setup, contain their burst damage, and focus fire when they are vulnerable.
Tactics
Force multipliers that make other monsters better. They are often a lesser threat themselves, but act as a major force multiplier for other monsters.
Counter
Disrupt their abilities, disrupt their targeted allies, and separate them from allies.
Tactics
Individually weaker monsters that almost always have ways to work together, making them more than the sum of their parts. They will also often have ways to generate additional minions or return to the battle.
Counter
Use AoE damage and sustained pressure until they are eliminated.