Our Buddy Glub'wub and the Walking Dead
Session Date: February 1, 2020
2 weeks later
Xandria spent her time waiting for Mr. Bondergan doing charitable work. She met a cleric of another God named Calista, who tried to recruit Xandria into full time charitable work. But, Xandria assured Calista that she was committed to the path assigned by her goddess. Calista would, however, be a good contact for future needs.
Raktosh spent his time hunting down bail jumpers and collecting bounties.
Hal put out feelers with his underground network and did some casual juggling. After having little success (with the feelers, he’s a splendid juggler) he went to meet directly with his contacts, but found their hideout oddly barren.
Remi spent the time party hopping and contemplating his next get-rich-quick scheme. He noticed a female goblin in regular attendance at the same parties. She seemed to be following him.
Mr. Bondergan sent for us after about two weeks. Seeming more eager than usual, he told us that the Fat Man, David “Fucking Dave”, reported to him a ship emerging from under the sea. The ship was alleged to have sunk a couple hundred years ago and he suspected that something activated the engine, causing it to resurface. It drifted into a bayou in the southern part of the Fractured Lands.
We traveled through Keras to the bayou. It was about a week’s journey from Mr. Bondergan’s house to Keras.
We passed through the Lightwell and arrived at the bayou.
On the boat ride in, we were attacked by water vipers. We raced down the river, defeating the vipers, killing most, Remi annihilating the very will of one.
We found the ship, which appeared to be sinking into the marsh. We used logs and vines to stabilize it.
While focusing on our task, which we rocked, a group of bullywugs, led by Glub’wub the Mighty, snuck up on us. Glub’wub accused Remi of having killed one of their scouts. We convinced him it was not Remi, but our attention was called to a sickening smell that we recognized as the putrescence of undead.
We boarded the ship and began investigating, finding a few vials of corrupted health potions and the control runes we believed were once used to pilot the ship.
As we headed downstairs we noticed an arcane trap and chose, stupidly, to set it off instead of trying to disable it. An abominable undead creature clawed its way out of a portal in the staircase wall. We killed it, but Hal contracted zombie rot.
We immediately heard a clinking on the deck below. We rushed down to find a Golum protecting the ship. We took it out.
We opened the machine room to discover that the engine had already been removed. We took note of the runes and prepared to take off in the direction of our only lead, Glub’wub the Mighty’s village.
