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So Maybe We Should Have Just Fought the Dragon

Session Date: May 16, 2020

Sarah and Jessica Kilkenny, daughters of the man and woman upstairs, told us that a few weeks ago a red-clad man burst from their barn floor. They didn’t know much, except that the barn was the source of the scourge. Their family dog has been holed up with them in the shrine under the stairs.

We peeked into the barn and noticed two creatures. One was trying to be invisible, but Remi shut that shit down.

We quickly killed the blood corrupted horse and barn cat, then approached the hole in the barn, which was massively bigger than we initially anticipated. It looked down into a cave system.

We descended into the darkness.

After exploring for a while, we came to a split in the path with three forks. One seemed related to the corn and another to the blood corrupting. The last smelled strongly of mining dynamite.

We chose to explore the last tunnel, which we believed to head back in the direction of the farmhouse.

We found an alchemist lab, and recovered four unique potions while Raktosh filled several vials from the vat of explosive fluid in the corner.

Further down the tunnel was a room guarded by dwarves, with a goblin within. We attacked, thoroughly blindsiding them. The goblin tried to activate an elaborate bomb system that we assumed to be directly under the family shrine in the farmhouse. We disabled the bombs, killed the dwarves and captured the goblin. He told us he was hired to excavate these tunnels, set up a blood vat and to arrange the bombs he was working on.

Next, we headed down the path where the blood chanting was coming from.

Upon entering the room, we saw several immense pools of blood, slightly rippling and emanating an unnatural glow. On platforms throughout the room, cultists kneeled on platforms chanting. At the back of the room, there was a robed figure conducting a ritual by an altar with a familiar looking orb on it.

As we began to attack, a blood elemental surged is out of the nearest blood pool and attacked Remi. We struggled to take out the cultists and fend off the blood elemental. When we finally hacked them down, we swiftly took out the main cultist. The orb behind him began to pulse with light. We looked at each other knowingly, as Raktosh reached out to touch the orb.

We were again transported to the shadowy realm of the wolf-headed god. He talked about ensuring that Grask not be released. He told us that if we were to seek out the Tower of Altemoc, we may learn more without having to risk our lives again.

We each made a choice of blood or steel and were endued with new powers.

We destroyed the blood vat that was corrupting the corn before leaving the caves. As we emerged, things were already starting to heal, the cornfield beginning to normalize and the farmhands recovering. The two daughters and their dog came out, relieved to have been saved.

After you recovered from your vision of the Wolf in Shadow, you looted the cult leader and found some treasure. You then used the alchemist’s explosives and obliterated the blood pool by collapsing the entire cavern. You also disrupted the ritual that was corrupting the corn field.

Afterward, you spend a couple days at the farm both recuperating and making sure the Kilkenny sisters are okay. The surviving farm hands assure you that the girls are in good hands and will capably run the farm in their parents’ stead. The sisters spend the entire time thanking you to the point that it almost gets old, but not quite.

You return to Spur Harbor with the first shipment of corn and other produce, with the goblin alchemist in tow. You’re able to convince the city to give you an additional 50 gold for turning in the alchemist, as well as securing a 50 gold bonus from Mr. Bondergan through Taervek. Maybe you’ll spend a few days in Spur Harbor…